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Pasquale D’Silva dis­cuss­es the use of motion in inter­face design as a func­tion­al and infor­ma­tion tool, as opposed to mere­ly an aes­thet­ic one.

Design­ers love to sweat the details. Much time is spent pix­el-fuck­ing but­tons, form styles, set­ting type, & get­ting those icons as sharp as a tack. A+, great job, don’t stop you guys.

…but there’s lit­tle con­sid­er­a­tion about how it all fits togeth­er out­side of a sta­t­ic comp. You tap a but­ton and the form just …appears? You swipe to delete an item and it just van­ish­es? That’s super weird and un-nat­ur­al. Near­ly noth­ing in the real world does any­thing as jar­ring­ly as just swap­ping states. It would feel like a glitch. (…)

It seems crazy to me that more peo­ple don’t think about inter­faces with respect to the dimen­sion of time. Motion can pro­vide so much infor­ma­tion!

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