Pasquale D’Silva discusses the use of motion in interface design as a functional and information tool, as opposed to merely an aesthetic one.
Designers love to sweat the details. Much time is spent pixel-fucking buttons, form styles, setting type, & getting those icons as sharp as a tack. A+, great job, don’t stop you guys.
…but there’s little consideration about how it all fits together outside of a static comp. You tap a button and the form just …appears? You swipe to delete an item and it just vanishes? That’s super weird and un-natural. Nearly nothing in the real world does anything as jarringly as just swapping states. It would feel like a glitch. (…)
It seems crazy to me that more people don’t think about interfaces with respect to the dimension of time. Motion can provide so much information!